Tuesday, September 29, 2015

Dirty Bomb Review

Dirty bomb is a free to play multiplayer class based first person shooter that is developed by Splash damage! They are known developers of Wolfenstein enemy territory, Batman Arkham Origins, Quake Wars! and Brink which are objective based first person shooters. In Dirty bomb you start off with “mercs” outfitted with weapons and ammunition and you go out performing missions which are of comedic nature. There are a wide variety of characters to choose from and to upgrade as well as weapons which you can purchase from the store with in game credits. In short, you just pick up a character, choose a weapon and go in shoot anything that moves as friendly fire’s unavoidable and first to shoot is first to kill.

The art style of dirty bomb is semi-realistic with unique eye catching mercs that have their own separate identities and abilities. The designs are aesthetically pleasing to the eye and is not so dark or murky and has a cartoonish or borderlands/teamfortress type feel to it. The level designs are outstanding and unique with incredibly well spaced gaps and level structures aswell and seem to be inspired by games such as call of duty. The weapons are a highpoint with both realistic and futuristic weapons that have excellent textures. Sound, music and voice are all on point that makes the game seem even more promising.  The ambient sounds just simply elevates the experience of the game by a huge factor. Some secondary weapons and explosions just hit the nail on the head in terms of sounds.

Dirty Bomb is becoming popular day by day as it receives great reviews and scores throughout. Dirty bomb seems to be growing mostly because of the team based elements present within the game and as people strive to become better in a game. Players have reported that finishing an objective within the game gives a keen sense of satisfaction. Winning or losing does not seem to matter as players enjoy the fast paced as well as strategic and defensive multiplayer cooperative gameplay elements of dirty bomb.  Smart teamwork is highly awarded which makes it an even bigger incentive for players to play the game thus increasing the player base. The game seems more or less balanced up until this point, the weapons have the balance of recoil for reward perfectly nailed down and it may even come to see competitive play as esports grow more and more by the day.  

Sadly there has been a problem with multiplayer games such as dirty bomb where people make software known as aimbots that instantly move the cursor the gun towards an opposing player that makes it easy for the “aimbotter” to kill. He is not using his own skill or judgement to kill an enemy as he uses assistance with a software which is illegal to do so. Aimbotters ruin the fun atmosphere of the game and needs to be dealt with harshly so that people are discouraged from ever attempting to use them. Aimbotting is a very looked down upon practice which will eventually lead to the demise of that player who uses such hacks for their own benefits.



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